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Sonic the hedgehog 2 jue .smd
Sonic the hedgehog 2 jue .smd










sonic the hedgehog 2 jue .smd
  1. #Sonic the hedgehog 2 jue .smd serial number
  2. #Sonic the hedgehog 2 jue .smd archive
sonic the hedgehog 2 jue .smd

#Sonic the hedgehog 2 jue .smd archive

The Kosinski archive for the 128x128 Wing Fortress mappings has been modified.Sky Chase has a few more rings present that were deleted in Beta 4.Because of this, the 128x128 Kosinski archive that contains the mapping for Chemical Plant is different. Chemical Plant Zone's loops are slanted like in the ”Simon Wai” and ”Nick Arcade” prototypes.This is because some of the art assets that are compressed in Nemesis format are compressed individually in this build, whereas in Beta 4 and on most of the art was compressed in one Nemesis archive instead. The special stages take a long time to load.

sonic the hedgehog 2 jue .smd

The ROM predates ”Beta 4” and could potentially be "Beta 3", which wasn't included in the Sega QA Archive.ĭifferences between the CENSOR beta and Beta 4.

#Sonic the hedgehog 2 jue .smd serial number

  • The original scene ROM uses the serial number from Wani Wani World.
  • "Sonic the Hedgehog 2 (CENSOR prototype).md" is a modification that removes the intro and restores the ROM back to the way it was meant to be. The header was also modified in an effort make the title easier to see when selecting the game from a copier.
  • The original ROM was modified to include a scene intro and to bypass the copy protection.
  • This prototype was originally released by CENSOR on November 9th, 1992 just a few weeks before the final game was released.











  • Sonic the hedgehog 2 jue .smd